AI Insights · Timothy · October 2022
Top 5 Pixel Games on Android in Oceania Q3 2022
In Q3 2022, the top 5 Pixel Games on Android in Oceania showed varied performance trends in downloads, revenue, and active users.
In Q3 2022, the top 5 Pixel Games on the Android platform in Oceania displayed diverse performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at the trends for each app:
Galaxiga Arcade Shooting Game from 1SOFT experienced fluctuations in its weekly revenue, peaking at approximately $8.9K in mid-July before declining to around $3.7K by the end of September. Weekly downloads ranged from 2.8K to 4.9K, showing a slight increase towards the end of the quarter, with a notable peak of 3.7K in the final week. Active users remained relatively stable, varying between 15.1K and 17.2K throughout the quarter.
OCTOPATH TRAVELER: CotC by SQUARE ENIX Co.,Ltd. saw its highest weekly revenue in early August at around $9.2K, with a gradual decline to approximately $3.2K by the end of September. Weekly downloads started at 3.3K in late July but dropped to around 900 by the end of the quarter. Active users mirrored this trend, starting at 2K and ending the quarter at about 1.4K.
Galaxy Attack: Shooting Game, also by 1SOFT, had a more stable performance in terms of weekly revenue, peaking at around $3.8K in late August. Weekly downloads fluctuated, starting at 2.7K and reaching a peak of 4.1K in mid-September. Active users increased from 11.3K at the start of the quarter to about 14.5K by the end of September.
FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX Co.,Ltd. had a declining revenue trend, starting at $4.3K in late June and dropping to $1.1K by the end of September. Weekly downloads remained low but stable, ranging between 22 and 69. Active users showed a slight decline from 220 to 187 over the quarter.
WeTV: Asian & Local Drama by Image Future maintained a consistent weekly revenue, hovering around $2K to $3.3K throughout the quarter. Weekly downloads were stable, with a slight increase towards the end, ranging between 422 and 563. Active users remained robust and slightly increased from 37.2K to 39.9K over the three months.
These insights are based on data from Sensor Tower. For more detailed analyses and additional insights, visit Sensor Tower.